Implemented a limit of 25 on the total number of CD images loaded while processing M3U files, adjustable via the new setting "cd.m3u.disc_limit".Implemented an M3U recursion limit of 9, adjustable by the new setting "cd.m3u.recursion_limit".Added setting "video.cursorvis", default value of "hidden", to allow for showing the windowing system's mouse cursor within Mednafen's window even when it's not required.Added setting "video.force_bbclear", default value of "0", which when set to "1" will force clearing of the backbuffer before drawing every frame.Stricter parsing of the configuration file and numeric setting values, with error messages now containing line numbers when relevant.SS: Fixed graphical glitches in "Radiant Silvergun" at the start of a new game begun after interrupting the attract mode, or game over, while a fancy rotating background was present, such as during the AKA-O battle.SS: Fixed missing and glitchy graphics in "Houkago Ren'ai Club: Koi no Etude".Refer to the ST-V section of the documentation for more details and a list of explicitly supported games. SS: Added experimental support for ST-V games that don't require decryption chips or special hardware.SNES-Faust: Fixed broken ExLoROM support, used by a "Heartthrob Memorial" translation patch.SNES-Faust: Fixed color math glitch in "Final Fantasy V" when Exdeath is holding the opaque white sphere party hostage.SASPlay: Added support for "Air Walkers".For backwards compatibility, there is support for initially loading data from a combined 32KiB+32KiB file however, the additional 96KiB of external backup memory will be unusable by the game in this case due to existing filesystem structures.
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Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.